This page is about temporary positive effects for friendly characters (as opposed to debuffs). Not balance changes made by developers (as opposed to nerfs).
Buffs are positive effects that grant a temporary or conditional effect to friendly characters, granting an effect or improving existing ones in a non-permanent manner.
The following information about buffs can be found on each page by clicking on the respective links below.
Defensive Buffs[edit | edit source]
Removes Damage Over Time.
Health Buff[edit | edit source]
Temporarily increases the health of the affected unit.
Heal over Time[edit | edit source]
Recovers the unit's lost health over time.
A protective buff that grants some sort of defensive effect.
Offensive Buffs[edit | edit source]
Attack Speed Buff[edit | edit source]
Temporarily increases the attack speed of the affected unit.
Increases the damage of the next attack or ability if certain conditions are met.
Temporarily increases all damage dealt by the target.
Temporarily grants a slowing effect to your skills and removes the movement speed penalty for using them.
Movement Buffs[edit | edit source]
Movement Speed Buff[edit | edit source]
Temporarily increases the movement speed of the affected unit.
Temporarily allows the affected unit to pass though enemies.
Others[edit | edit source]
Makes the affected unit invisible.
A type of Time Modifier which increases the speed of everything in it for the user and/or their allies.
Enables the affected unit to cancel or return certain projectiles.