Category:Animation Editor Object

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Click here to return to the Map Editor main page.

At the bottom of this page you can find a list of Animation Editor Objects. Each Animation Object page contains informations and tricks related to the object itself.

Attributes common to multiples objects[edit | edit source]

Field Description Possible values Type
startPosition Determines the default location of the object Position ([ x ] [ y ])

Animation Timeline[edit | edit source]


  • KeyFrames are per fields
  • Can only be used when "key framed animation" is selected in the animationCurveEditor
  • Can't edit a keyFrames if "AutoKey" isn't checked
  • Editing values when AutoKey is checked will automatically create a keyFrame
  • Editing a value when AK is checked will edit the current keyFrame
  • You can move keyFrame with right click in the animation time bar (tm)
  • To view an object keyFrames, you have to select it
  • You can select multiples keyFrames with right click + control
  • Moving a keyFrame over another one in the animatiom time bar will replace the old one
  • I have no idea how to make items teleport to the next keyFrame

Animation Editor Various Notes[edit | edit source]

  • It's possible to "group" items by setting their parentID to the "ownID" property of another item. When you move the parent, it will also move all its children

Pages in category "Animation Editor Object"

The following 8 pages are in this category, out of 8 total.