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Circuits Of Time
|Circuits Of Time ||190|
Leave a decoy behind when teleporting to the beacon. After arming, the decoy will explode when enemies get near.
"For an excellent adventure!"
|Damage||150 (235.5)||300 (471)|
Description[edit | edit source]
Upon teleporting Sentry leaves behind a decoy with an arming time of 1 second, after which it explodes upon contact or after being damaged, damaging all enemies around it for 125 damage per stage, up to a maximum of 250. Only one decoy can be out at any time. The decoy provides vision inside hide areas and its damage scales with team levels.
In-Game Look[edit | edit source]
Trivia[edit | edit source]
- The name and flavor text of this item are likely references to Bill and Ted's Excellent Adventure.