Coco can be played as a harasser, focusing on poking enemies with Ball Lightning while using Blaze to keep enemies at bay, or as a fighter, via powerful autoattack upgrades.
When autoattackingDroids and turrets, keep in mind that Coco does not stop immediatly after moving. You may end up taking unecessary damage if you are not careful.
As with many 'naut, boots will increase Coco's jump height slightly, allowing her to have an easier time reaching certain platforms.
With Ball Lightning's natural range and ability to pierce through terrain, you may use it to farm neutral creeps wihout actually going into the jungle areas. This is specially useful on Ribbit IV and Aiguillon.
If you manage to launch a Ball Lightning behind your enemy, the explosion will launch him towards you. Use this tactic to throw your enemy at turrets or on your team. Thunder Striker helps with this.
Try to surprise your opponents by Ball Lightning at unexpected angles or try to predict their movement and aim it accordingly. It'll probably help you compensate for the projectile's slow speed.
This page was last edited on 17 March 2020, at 12:30.
Content is available under CC BY-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Fandom, Inc. and is not affiliated with the game publisher.