DamageArea

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For general attributes click here

As the name implies, this area can be used to damage or heal Awesomenauts, creeps or droids. It also has many other uses.

This area is primarily used in AI Station 205 for the flame machine. You may want to check AffectArea as they are a lot easier to use specially if you just want to deal damage.

Field Description Possible values Type
team The team which won’t be effected by the damage TEAM_ZERO, TEAM_ONE, TEAM_NONE Text
direction Determines in what direction the damage is applied, used primarily with knockback damage LEFT, RIGHT, UP and DOWN Text
damageSetting Select the type of damage you want the DamageArea to apply Text
damageAreaGroupName No description yet Text
influencedByName The name of a button. When the button is pressed, "durationIdle" will be set temporarily to 0. Text
animationName Select the animations tied to the DamageArea Text
influencesOthersName0 Synchronize all the area that have this value into their "influencedByName" attribute Text
influencesOthersName1 Synchronize all the area that have this value into their "influencedByName" attribute Text
influencesOthersName2 Synchronize all the area that have this value into their "influencedByName" attribute Text
sizeIdle Size of the damage area when idle Size ([ width ] [ height ])
sizeActive Size of the damage area when activated Size ([ width ] [ height ])
timeBetweenDealingDamage Determines how often the damage is applied Number
durationAlert Duration added before each active phase. Alert phase will always end in active phase even if the influence (most commonly a button) is deactivated. Number
durationActive Determines how long the area is active Number
durationIdle Determines how long the area is idle Number
durationTransitionToActive Determines how long the transition is from idle to active Number
durationTransitionToIdle Determines how long the transition is from active to idle Number

Useful damage settings[edit | edit source]

There are tons of damage settings used by the game to inflict damage/heal/buff/cc/etc. Here is a list of many useful damage settings and their functionality.

Damage Setting Name Function
CowboyBullPush pushes away like Lonestar's Hyper Bull
BirdSmoke blinds in a similar way to Vinnie & Spike's Smokescreen