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Awesomenauts Wiki
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Patch 1.21 (29 July 2013)
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Patch 1.21 (29 July 2013)
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<span style="font-size: 200%; line-height: normal"><span style="font-weight: bold">Patch 1.21</span></span> 29-07-2013 <span style="font-weight: bold">General fixes</span> -Ear blasting loadingscreen Ronimonkey had been punched in the neck and his volume is reduced to 25%<br />-Decreased volume of in-game volumes (except for the very loudest setting: this has remained the same).<br />-When suiciding the text now states "[NAME] made a huge mistake" instead of "[NAME] killed himself" <span style="font-weight: bold">General balance and gameplay</span> -Turrets won’t shoot at the neutral creeps anymore on Ribbit IV<br />-Fixed some text errors<br />-Backdooring the bottom turret on AI station 404 with a small character without getting hit by the turret isn’t possible anymore<br />-Med-i-can healing reduced from 120 health per min. to 100 health per min.<br />-Baby Kuri mammoth effect increased from 17% to 20%<br />-Bots now drop 30% of the usual Solar for a kill, this includes team Solar<br />-Bionic family now works for all the new nauts<br />-Starting Solar increased from 200 to 235<br />-Piggy bank Solar reduced from 150 to 115 Solar<br />-Solar tree Solar regen reduced from 23 per min. to 20 per min.<br />-Solar tree price reduced from 75 to 50 Solar<br />-Back turrets health increased from 1000 to 1200 hitpoints<br />-Turret bullets now have increased homing<br />-Power pills price reduced from 135 to 120 Solar per stage (turbo and light)<br />-Power pills turbo health increased from 18 to 20 per stage<br />-Jumppads at the base are now color coded and can only be used by the hometeam <span style="font-weight: bold">Leon</span> -Fixed a bunch of issues with combinations of slash upgrades not adding damage, slow and lifesteal <span style="font-weight: bold">Clunk</span> -Power converter now works when using it while under the effect of the stealth orb on Aguillon<br />-Power converter healing reduced from 20 to 15 per stage<br />-Base health reduced from 225 to 205<br />-Base explode damage reduced from 60 to 50 damage<br />-Base explode self damage reduced from 40 to 30<br />-Blueprints container now reduces incoming damage by 40%<br />-Blueprints container price reduced from 255 to 200 Solar<br />-Thermonuclear cleaner damage increased from 20 to 25 damage per stage<br />-Titanium hard hat damage to self reduction reduced from -20 to -15 damage per stage<br />-Fragmentation shells explosion size increased from 3.2 to 3.4 <span style="font-weight: bold">Sheriff Lonestar</span> -Base health reduced from 135 to 130 hitpoints<br />-Homing missiles now deal single target damage instead of explosion<br />-Booming bullets now also affect homing missiles <span style="font-weight: bold">Derpl</span> -Hover cat replaced by fat cat, which adds an explosive cat to your main cat shot dealing 20 damage for 185 Solar<br />-Catcat replaced by split personality cat, which splits cat bullets into two lesser bullets (35% damage) on impact, which will fly out on the opposite side of the target<br />-Solid state missiles homing starts after 0.5s<br />-Nuke explodes now after reaching max distance <span style="font-weight: bold">Genji</span> -Cat pillar works again on Genji himself.<br />-Plastic praying beads price reduced from 250 to 230 Solar<br />-Bronco yeast price reduced from 215 to 185 Solar <span style="font-weight: bold">Voltar</span> -Drone explode can now be aimed, homing is reduced<br />-Drones now also explode after max distance reached<br />-Healing wave now has a charge up, with a base of 1 and max of 9 (+3 extra on other nauts)<br />-Psychokinetic repulsion now only works on max heal charge<br />-Voltar doesn't get slowed down anymore while healing<br />-Cortex tank now does a pulse on creation<br />-Cortex tank now does a 0.1s stun on hit<br />-Euphoric thoughts and happy thoughts now add their healing to the max of the heal<br />-Removed a stage on overheal potion (2 stages now)<br />-Dark matter shots now also apply to suicide drone explosion<br />-Solar gain reduced from 20% to 15% <span style="font-weight: bold">Raelynn</span> -Flashy glasses now give a flat amount of Solar (3)<br />-Flashy glasses price reduced from 115 to 60 Solar<br />-Snipe now takes 0.3s longer to arm<br />-Base snipe range reduced by 1<br />-Sprinting now activates slower (2s after combat)<br />-The sprinting activation time now also works after sniping but if wait for the whole charge-up and use the autofire you will get sprint directly after the snipe as a bonus<br />-T-800 dome price increased from 110 to 130 Solar<br />-1.21 gigawatt battery duration reduced from 3s to 2s<br />-Base slow on time rift increased by 5%<br />-Retrospace ship time slowing reduced from 10% to 5% per stage<br />-Retrospace ship price reduced from 185 to 160 Solar <span style="font-weight: bold">Yuri</span> -Time bubble slow increased from 25% to 30%<br />-Baby yeti slow reduced from 25% to 20% price reduced from 225 to 185 Solar<br />-Spacetime continuity device now grants debuff immunity to you while being in the time warp for 200 solar, duration on warp is removed.<br />-Pod pack deluxe is now pod pack deluxe with banana and grants Yuri lifesteal on his laser while time warp is active (65% of damage)<br />-Pod pack healing increased from +5 to +10 per stage, price increased from 140 to 180 Solar<br />-Time warp duration increased from 3s to 3.5s<br />-Time warp cooldown reduced from 11.5 to 10.5 <span style="font-weight: bold">Ayla</span> -Fixed a bug where the rage animation was sometimes replaced by another animation<br />-Stealth from Vinnie’s mammoth sock upgrade will now correctly work with Ayla’s rage<br />-Lifesteal on fake family picture removed <span style="font-weight: bold">Vinnie & Spike</span> -Dead sea horse head now does 40% of the damage of normal spikes<br />-Antique machinegun range reduced from 1.8 to 1.4 <span style="font-weight: bold">Froggy G</span> -Thornfish price increased from 280 to 300 <span style="font-weight: bold">Gnaw</span> -Base health regen reduced from 352 health per min to 300 health per minute<br />-Gnaw now regens one turret part every 12 sec.<br />-Base spit damage reduced from 35 to 30 damage, duration from 10s to 9s [[Category:Patch notes]]
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