This page is about temporary positive effects for friendly characters (as opposed to debuffs). Not balance changes made by developers (as opposed to nerfs).
Buffs are positive effects that grant a temporary or conditional effect to friendly characters, granting an effect or improving existing ones in a non-permanent manner.
The following information about buffs can be found on each page by clicking on the respective links below.
Defensive Buffs
Cleanse
Removes Damage Over Time.
Health Buff
Temporarily increases the health of the affected unit.
Heal over Time
Recovers the unit's lost health over time.
Shield
A protective buff that grants some sort of defensive effect.
Offensive Buffs
Attack Speed Buff
Temporarily increases the attack speed of the affected unit.
Attack Modifier
Increases the damage of the next attack or ability if certain conditions are met.
Empower
Temporarily increases all damage dealt by the target.
Vengeance
Temporarily grants a slowing effect to your skills and removes the movement speed penalty for using them.
Movement Buffs
Movement Speed Buff
Temporarily increases the movement speed of the affected unit.
No Collision
Temporarily allows the affected unit to pass though enemies.
Others
Invisibility
Makes the affected unit invisible.
Speedup
A type of Time Modifier which increases the speed of everything in it for the user and/or their allies.
Reflect/Deflect
Enables the affected unit to cancel or return certain projectiles.