New feature[ | ]
- Added 3 buttons to the main menu that link to the bug-report forum, the Awesomenauts Facebook page and Ronimo Twitter.
Character balance/fixes[ | ]
- Droids now have 50% damage reduction when their shields are activated
- Droid levelling has been sped up from 5 minutes per level to 3 minutes per level
- Droid base health has been upgraded from 40 to 50
- Derpl: Removed Derpls’ ability to detonate the nuke by himself
- Derpl: Reduced size of Derpls’ nuke explosion
- Derpl: Changed the price of Kitty katsuit level 3 to the same as level 1 and 2 (from 280 to 180)
- Clunk: Height of Clunk is reduced to make him able to jump through certain platforms
- Leon: The second level of Backstab Blade now correctly adds 4 damage, like the tooltip states, instead of adding 8 damage
- Coco: Blaze damage first tick will not directly apply when hitting the blaze
General fixes[ | ]
- The textchat font has been adjusted
- Default open shop button E
- Remapped default Q & E to correspond with the HUD
- When a player is killed by a flying droid, the correct icon will show in the general message
- A couple of text errors have been fixed in the menu, game and loading screens
- Pressing the Start-button on a Xbox 360 controller will now open the in-game menu
- Random occurring slowdowns on characters have been fixed
- Leaderboards now load better and faster
- Leaderboards now show more than just the top 100
- Clicking on a name in the leaderboards now opens the corresponding Steam profile page
- Fixed a crash in leaderboards when browsing Friends Leaderboards
- Removed the unlock message for Froggy G at level 14 (he is already unlocked by then)
- Various small cosmetic/functionality fixes to menu and UI
- A couple of menus now have better mouse support
- When playing splitscreen, player 2 can now see his gold counter
- Ronimo logo intro animation now has a more manly sound